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Tentacool - 113/147 - Aquapolis
Card Type: Water HP: 50 Internship: Basic Attack 1: Poison Sting- Flip a coin. If heads, the Defending Pokémon is now Poisoned. Attack 2: Recover- Discard 1 Water Energy card attached to Tentacool in order to use this attack. Remove all damage counters from...- from $2.00 USD
- from $2.00 USD
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Togepi - 114/147 - Aquapolis
Card Type: Colorless HP: 40 Internship: Basic Attack 1: Minor Errand-Running-Flip 2 corners. For each heads, search your deck for a basic Energy card. Show those cards to your opponent, and then put them into your hand. Shuffle your deck afterwards. Attack 2: Pound...- from $8.00 USD
- from $8.00 USD
- Unit price
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Voltorb - 115/147 - Aquapolis
Card Type: Lightning HP: 40 Internship: Basic Attack 1: Swift- This attack's damage isn't affected by Weakness, Resistance, Poké-Powers, Poké-Bodies, or any other effects on the Defending Pokémon. Weakness: Fighting (×2) / Resistance: Ø / Retreat Cost: Colorless- from $3.00 USD
- from $3.00 USD
- Unit price
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Vulpix - 116/147 - Aquapolis
Card Type: Fire HP: 50 Internship: Basic Attack 1: Collect Fire- If there are any Fire Energy cards in your discard pile, flip a coin. If heads, attach 1 of them to Vulpix. Weakness: Water (×2) / Resistance: Ø / Retreat Cost: Colorless- from $8.00 USD
- from $8.00 USD
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Forest Guardian - 123/147 - Aquapolis
Card Type: Trainer Internship: Supporter Rules: You can play only one Supporter card each turn. When you play this card, put it next to your Active Pokémon. When your turn ends, discard this card., Shuffle your deck. Then, look at the top 7 cards...- from $1.00 USD
- from $1.00 USD
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Grass Cube 01 - 124/147 - Aquapolis
Card Type: Trainer Internship: Technical Machine Attack 1: Sleep Poison- The Defending Pokémon is now Asleep and Poisoned.- from $3.00 USD
- from $3.00 USD
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Healing Berry - 125/147 - Aquapolis
Card Type: Trainer Stage: Pokémon Tool Rules: Attach Healing Berry to 1 of your Pokémon that doesn't already have a Pokémon Tool card attached to it. If that Pokémon is Knocked Out, discard this card., At the end of any turn, if the Pokémon...- from $3.00 USD
- from $3.00 USD
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Juggler - 126/147 - Aquapolis
Card Type: Trainer Internship: Supporter Rules: You can play only one Supporter card each turn. When you play this card, put it next to your Active Pokémon. When your turn ends, discard this card., Discard up to 2 basic Energy cards from your hand....- from $2.00 USD
- from $2.00 USD
- Unit price
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Lightning Cube 01 - 127/147 - Aquapolis
Card Type: Trainer Internship: Technical Machine Attack 1: Discharge- Discard all Lightning Energy cards attached to this Pokémon. Then, flip a number of coins equal to the number of Energy cards discarded that way. This attack does 40 damage times the number of heads.- from $2.00 USD
- from $2.00 USD
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Memory Berry - 128/147 - Aquapolis
Card Type: Trainer Stage: Pokémon Tool Rules: Attach Memory Berry to 1 of your Pokémon that doesn't have a Pokémon Tool attached to it. If that Pokémon is Knocked Out, discard this card., The Pokémon this card is attached to can use any attack...- from $2.00 USD
- from $2.00 USD
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Metal Cube 01 - 129/147 - Aquapolis
Card Type: Trainer Internship: Technical Machine Attack 1: Metal Reversal- Before doing damage, you may choose 1 of your opponent's Benched Pokémon and switch it with the Defending Pokémon.- from $2.00 USD
- from $2.00 USD
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Traveling Salesman - 137/147 - Aquapolis
Card Type: Trainer Internship: Supporter Rules: You can play only one Supporter card each turn. When you play this card, put it next to your Active Pokémon. When your turn ends, discard this card., Search your deck for up to 2 Technical Machine and/or...- from $3.00 USD
- from $3.00 USD
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Undersea Ruins - 138/147 - Aquapolis
Card Type: Trainer Stage: Stadium Rules: This card stays in play when you play it. Discard this card if another Stadium card comes into play., Once during each player's turn (before attacking), that player may flip a coin. If heads, that player chooses 1...- from $4.00 USD
- from $4.00 USD
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Power Plant - 139/147 - Aquapolis
Card Type: Trainer Stage: Stadium Rules: This card stays in play when you play it. Discard this card if another Stadium card comes into play., Once during each of his or her turns, a player may discard a basic Energy card from his or...- from $4.00 USD
- from $4.00 USD
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Water Cube 01 - 140/147 - Aquapolis
Card Type: Trainer Internship: Technical Machine Attack 1: Splatter- Choose 1 of your opponent's Pokémon. This attack does 20 damage to that Pokémon. Don't apply Weakness or Resistance.- from $2.00 USD
- from $2.00 USD
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Weakness Guard - 141/147 - Aquapolis
Card Type: Trainer Internship: Rules: Attach this card to 1 of your Pokémon. Discard it at the end of your opponent's next turn., As long as this card is attached, this Pokémon has no Weakness.- from $11.00 USD
- from $11.00 USD
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Darkness Energy - 142/147 - Aquapolis
Card Type: Energy Stage: Special Rules: If the Pokémon Darkness Energy is attached to damages the Defending Pokémon (after applying Weakness and Resistance), the attack does 10 more damage to the Defending Pokémon. At the end of every turn, put 1 damage counter on...- from $6.00 USD
- from $6.00 USD
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Metal Energy - 143/147 - Aquapolis
Card Type: Energy Stage: Special Rules: Damage done to the Pokémon Metal Energy is attached to is reduced by 10 (after applying Weakness and Resistance). If the Pokémon Metal Energy is attached to isn't Metal, whenever it damages a Pokémon, reduce that damage by...- from $7.00 USD
- from $7.00 USD
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Fighting Cube 01 - 121/147 - Aquapolis
Card Type: Trainer Internship: Technical Machine Attack 1: Violent Rage- Flip a number of coins equal to the number of damage counters on this Pokémon. This attack does 10 damage times the number of heads.- from $2.00 USD
- from $2.00 USD
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Fire Cube 01 - 122/147 - Aquapolis
Card Type: Trainer Internship: Technical Machine Attack 1: Monkey- The Defending Pokémon is now Burned.- from $2.00 USD
- from $2.00 USD
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