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Team Galactic's Invention G-109 SP Radar - 096/111 - Rising Rivals
Card Type: Trainer Stage: Item Rules: Choose a card from your hand and put it on top of your deck. Search your deck for a Pokémon SP, show it to your opponent, and put it into your hand. Shuffle your deck afterwards. (If this...- from $1.00 USD
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Bertha's Warmth - 090/111 - Rising Rivals
Card Type: Trainer Internship: Supporter Rules:You can play only one Supporter card each turn. When you play this card, put it next to your Active Pokémon. When your turn ends, discard this card., Remove 5 damage counters from 1 of your Pokémon SP.- from $1.00 USD
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Nuzleaf - 075/111 - Rising Rivals
Card Type: Darkness HP: 80 Internship: Internship 1 Attack 1: Blind - If the Defending Pokémon tries to attack during your opponent's next turn, your opponent flips a coin. If tails, that attack does nothing. Attack 2: Feint Attack- Choose 1 of your opponent's...- $1.00 USD
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Trapinch - 084/111 - Rising Rivals
Card Type: Fighting HP: 50 Internship: Basic Attack 1: Grind- Does 10 damage times the amount of Energy attached to Trapinch. Weakness: Water (+10) / Resistance: Lightning (-20) / Retreat Cost: Colorless- from $1.00 USD
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Turtwig GL - 085/111 - Rising Rivals
Card Type: Grass HP: 90 Stage: Basic, SP Attack 1: Giga Drain- After your attack, remove from Turtwig GL the number of damage counters equal to the damage you did to the Defending Pokémon. Weakness: Fire (×2) / Resistance: Water (-20) / Retreat Cost:...- from $1.00 USD
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Steelix GL - 051/111 - Rising Rivals
Card Type: Metal HP: 110 Stage: Basic, SP Attack 1: Mend- Search your discard pile for a Metal Energy card and attach it to Steelix GL. If you do, remove 1 damage counter from Steelix GL. Attack 2: Squeeze- Flip a coin. If heads,...- from $1.00 USD
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Ambipom G - 056/111 - Rising Rivals
Card Type: Colorless HP: 80 Stage: Basic, SP Attack 1: Tail Code- Move an Energy card attached to the Defending Pokémon to another of your opponent's Pokémon. Attack 2: Snap Attack- If the Defending Pokémon has any Energy cards attached to it, this attack's...- from $1.00 USD
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Vibrava - 053/111 - Rising Rivals
Card Type: Colorless HP: 70 Internship: Internship 1 Attack 1: Energy Typhoon- Does 20 damage times the number of Energy cards in your opponent's discard pile. Then, put those Energy cards on top of your opponent's deck. Your opponent shuffles his or her deck...- from $1.00 USD
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Machamp GL - 046/111 - Rising Rivals
Card Type: Fighting HP: 100 Stage: Basic, SP Attack 1: Cross-Cut- If the Defending Pokémon is an Evolved Pokémon, this attack does 30 damage plus 20 more damage. Attack 2: Brush Off- Put the Defending Pokémon and all cards attached to it on top...- from $1.00 USD
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Shellos West Sea - 080/111 - Rising Rivals
Card Type: Water HP: 70 Internship: Basic Attack 1: Healing Sea- Flip 2 corners. Choose 1 of your Pokémon. For each heads, remove 1 damage counter from that Pokémon. Attack 2: Mud Shot Weakness: Grass (+20) / Resistance: Ø / Retreat Cost: Colorless, Colorless- from $1.00 USD
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Growlithe - 063/111 - Rising Rivals
Card Type: Fire HP: 70 Internship: Basic Attack 1: Stoke- Search your deck for a Fire Energy card and attach it to Growlithe. Shuffle your deck afterwards. Attack 2: Take Down- Growlithe does 10 damage to itself. Weakness: Water (+20) / Resistance: Ø /...- from $1.00 USD
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SP Energy - 101/111 - Rising Rivals
Card Type: Energy Stage: Special Rules: SP Energy provides Colorless Energy. If the Pokémon SP Energy is attached to is a Pokémon SP, SP Energy provides every type of Energy buy provides only 1 Energy at a time. (Doesn't count as a basic Energy...- $1.00 USD
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Kecleon - 067/111 - Rising Rivals
Card Type: Colorless HP: 70 Internship: Basic Attack 1: Triple Smash- Flip 3 corners. This attack does 10 damage plus 20 more damage for each head. Weakness: Fighting (+20) / Resistance: Ø / Retreat Cost: Colorless- from $1.00 USD
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Hippopotas - 064/111 - Rising Rivals
Card Type: Fighting HP: 70 Internship: Basic Attack 1: Push Down- Your opponent switches the Defending Pokémon with 1 of his or her Benched Pokémon. Attack 2: Endeavor- Flip 2 corners. This attack does 30 damage plus 20 more damage for each head. Weakness:...- from $1.00 USD
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Aerodactyl GL - 055/111 - Rising Rivals
Card Type: Fighting HP: 80 Stage: Basic, SP Attack 1: Collect-Draw 2 cards. Attack 2: Primal Breath- Your opponent can't play any Pokémon from his or her hand to Evolve or to Level-Up the Defending Pokémon during his or her next turn. Weakness: Lightning...- from $1.00 USD
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Aron - 057/111 - Rising Rivals
Card Type: Metal HP: 50 Internship: Basic Attack 1: Iron Head- Flip a coin until you get tails. This attack does 10 damage times the number of heads. Attack 2: Ram Weakness: Fire (+10) / Resistance: Psychic (-20) / Retreat Cost: Colorless- from $1.00 USD
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Weedle - 086/111 - Rising Rivals
Card Type: Grass HP: 60 Internship: Basic Attack 1: Rescue String- Search your discard pile for up to 5 Pokémon, show them to your opponent, and shuffle them into your deck. Attack 2: Needling Sting- Flip a coin. If heads, this attack does 10...- from $1.00 USD
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Sunyshore City Gym - 094/111 - Rising Rivals
Card Type: Trainer Stage: Stadium Rules: This card stays in play when you play it. Discard this card if another Stadium card comes into play. If another card with the same name is in play, you can't play this card., Any damage done by...- $1.00 USD
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Sharpedo - 049/111 - Rising Rivals
Card Type: Darkness HP: 90 Internship: Internship 1 Attack 1: Crunch- If an attack does damage to the Defending Pokémon (after applying Weakness and Resistance), that attack does 40 more damage to that Pokémon until the end of your next turn. Attack 2: Sharp...- from $1.00 USD
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Eevee - 059/111 - Rising Rivals
Card Type: Colorless HP: 50 Internship: Basic Attack 1: Signs of Evolution- Search your deck for up to 2 cards that evolve from Eevee, show them to your opponent, and put them into your hand. Shuffle your deck afterwards. Attack 2: Bounce- Switch Eevee...- from $2.00 USD
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