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Potion - 110/110 - Legendary Collection
Card Type: Trainer Internship: Rules: Remove up to 2 damage counters from 1 of your Pokémon.- from $1.00 USD
- from $1.00 USD
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Mysterious Fossil - 109/110 - Legendary Collection
Card Type: Trainer Internship: Rules: Play Mysterious Fossil as if it were a Basic Pokémon. While in play, Mysterious Fossil counts as a Pokémon (instead of a Trainer card). Mysterious Fossil has no attacks, can't retreat, and can't be affected by Special Conditions. If...- from $1.00 USD
- from $1.00 USD
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Bill - 108/110 - Legendary Collection
Card Type: Trainer Internship: Rules: Draw 2 cards.- from $1.00 USD
- from $1.00 USD
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Energy Retrieval - 107/110 - Legendary Collection
Card Type: Trainer Internship: Rules: Trade 1 of the other cards in your hand for up to 2 basic Energy cards from your discard pile.- from $1.00 USD
- from $1.00 USD
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Challenge! - 106/110 - Legendary Collection
Card Type: Trainer Internship: Rules: Ask your opponent if he or she accepts your challenge. If your opponent declines (or if both Benches are full), draw 2 cards. If your opponent accepts, each of you searches your decks for any number of Basic Pokémon...- from $2.00 USD
- from $2.00 USD
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The Boss's Way - 105/110 - Legendary Collection
Card Type: Trainer Internship: Rules: Search your deck for an Evolution card with Dark in its name. Show it to your opponent and put it into your hand. Shuffle your deck afterwards.- from $1.00 USD
- from $1.00 USD
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Scoop Up - 104/110 - Legendary Collection
Card Type: Trainer Internship: Rules: Choose 1 of your Pokémon in play and return its Basic Pokémon card to your hand. (Discard all cards attached to that card.)- from $8.00 USD
- from $8.00 USD
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Pokémon Trader - 103/110 - Legendary Collection
Card Type: Trainer Internship: Rules: Trade 1 of the Basic Pokémon or Evolution cards into your hand for 1 of the Basic Pokémon or Evolution cards from your deck. Show both cards to your opponent. Shuffle your deck afterwards.- from $4.00 USD
- from $4.00 USD
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Pokémon Breeder - 102/110 - Legendary Collection
Card Type: Trainer Internship: Rules: Put a Stage 2 Evolution card from your hand on the matching Basic Pokémon. You can play this card only when you would be allowed to evolve that Pokémon anyway.- from $5.00 USD
- from $5.00 USD
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Potion Energy - 101/110 - Legendary Collection
Card Type: Energy Stage: Special Rules: If you play this card from your hand, remove 1 damage counter from the Pokémon you attach it to, if it has any. Potion Energy provides Colorless energy. (Doesn't count as a basic Energy card.)- from $1.00 USD
- from $1.00 USD
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Full Heal Energy - 100/110 - Legendary Collection
Card Type: Energy Stage: Special Rules: If you play this card from your hand, the Pokémon you attach it to is no longer affected by a Special Condition. Full Heal Energy provides Colorless energy. (Doesn't count as a basic Energy card.)- from $2.00 USD
- from $2.00 USD
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Weedle - 099/110 - Legendary Collection
Card Type: Grass HP: 40 Internship: Basic Attack 1: Poison Sting- Flip a coin. If heads, the Defending Pokémon is now Poisoned. Weakness: Fire (×2) / Resistance: Ø / Retreat Cost: Colorless- from $1.00 USD
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Vulpix - 098/110 - Legendary Collection
Card Type: Fire HP: 50 Internship: Basic Attack 1: Confuse Ray- Flip a corner. If heads, the Defending Pokémon is now Confused. Weakness: Water (×2) / Resistance: Ø / Retreat Cost: Colorless- from $2.00 USD
- from $2.00 USD
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Voltorb - 097/110 - Legendary Collection
Card Type: Lightning HP: 40 Internship: Basic Attack 1: Tackle Weakness: Fighting (×2) / Resistance: Ø / Retreat Cost: Colorless- from $1.00 USD
- from $1.00 USD
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Tentacool - 096/110 - Legendary Collection
Card Type: Water HP: 30 Internship: Basic Attack 1: Acid Weakness: Lightning (×2) / Resistance: Ø / Retreat Cost:- from $1.00 USD
- from $1.00 USD
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Squirtle - 095/110 - Legendary Collection
Card Type: Water HP: 40 Internship: Basic Attack 1: Bubble-Flip a coin. If heads, the Defending Pokémon is now Paralyzed. Attack 2: Withdraw- Flip a coin. If heads, prevent all damage done to Squirtle during your opponent's next turn. (Any other effects of attacks...- from $2.00 USD
- from $2.00 USD
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Spearow - 094/110 - Legendary Collection
Card Type: Colorless HP: 50 Internship: Basic Attack 1: Peck Attack 2: Mirror Move- If Spearow was attacked last turn, do the final result of that attack on Spearow to the Defending Pokémon. Weakness: Lightning (×2) / Resistance: Fighting (-30) / Retreat Cost:- from $1.00 USD
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Slowpoke - 093/110 - Legendary Collection
Card Type: Psychic HP: 50 Internship: Basic Attack 1: Spacing Out- Flip a corner. If heads, remove a damage counter from Slowpoke. This attack can't be used if Slowpoke has no damage counters on it. Attack 2: Scavenge- Discard 1 Psychic Energy card attached...- from $2.00 USD
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Seel - 092/110 - Legendary Collection
Card Type: Water HP: 60 Internship: Basic Attack 1: Headbutt Weakness: Lightning (×2) / Resistance: Ø / Retreat Cost: Colorless- from $1.00 USD
- from $1.00 USD
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Sandshrew - 091/110 - Legendary Collection
Card Type: Fighting HP: 40 Internship: Basic Attack 1: Sand-attack - If the Defending Pokémon tries to attack during your opponent's next turn, your opponent flips a coin. If tails, that attack does nothing. Weakness: Grass (×2) / Resistance: Lightning (-30) / Retreat Cost:...- from $1.00 USD
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