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Shieldon - 063/123 - Mysterious Treasures
Card Type: Metal HP: 80 Internship: Internship 1 Attack 1: Hard Face- During your opponent's next turn, any damage done to Shieldon by attacks is reduced by 20 (after applying Weakness and Resistance). Attack 2: Shield Attack- Flip a coin. If heads, this attack...- from $0.75 CAD
- from $0.75 CAD
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Spheal - 102/123 - Mysterious Treasures
Card Type: Water HP: 50 Internship: Basic Attack 1: Rollout Attack 2: Willpower- Flip a coin. If heads, during your next turn, Spheal's Rollout attack's base damage is 40. Weakness: Metal (+10) / Resistance: Ø / Retreat Cost: Colorless, Colorless- from $0.99 CAD
- from $0.99 CAD
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Teddiursa - 105/123 - Mysterious Treasures
Card Type: Colorless HP: 60 Internship: Basic Attack 1: Rest- Remove all Special Conditions and 2 damage counters from Teddiursa. Teddiursa is now Asleep. Attack 2: Sweet Palm- Before doing damage, remove 1 damage counter from the Defending Pokémon. Weakness: Fighting (+10) / Resistance:...- from $6.75 CAD
- from $6.75 CAD
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Totodile - 106/123 - Mysterious Treasures
Card Type: Water HP: 50 Internship: Basic Attack 1: Bite Attack 2: Shining Fang- If the Defending Pokémon already has any damage counters on it, this attack does 10 damage plus 10 more damage. Weakness: Lightning (+10) / Resistance: Ø / Retreat Cost: Colorless- from $0.75 CAD
- from $0.75 CAD
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Snorunt - 100/123 - Mysterious Treasures
Card Type: Water HP: 50 Internship: Basic Attack 1: Collect - Draw a card. Attack 2: Snowball- Flip a coin. If tails, this attack does nothing. Weakness: Metal (+10) / Resistance: Ø / Retreat Cost: Colorless- from $0.49 CAD
- from $0.49 CAD
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Spinarak - 103/123 - Mysterious Treasures
Card Type: Grass HP: 50 Internship: Basic Attack 1: Impound- The Defending Pokémon can't retreat during your opponent's next turn. Attack 2: Double Scratch- Flip 2 corners. This attack does 20 damage times the number of heads. Weakness: Fire (+10) / Resistance: Ø /...- from $0.49 CAD
- from $0.49 CAD
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Surskit - 104/123 - Mysterious Treasures
Card Type: Grass HP: 50 Internship: Basic Attack 1: Sleep Inducer- Switch 1 of your opponent's Benched Pokémon with 1 of the Defending Pokémon. The new Defending Pokémon is now Asleep. Weakness: Fire (+10) / Resistance: Ø / Retreat Cost: Colorless- from $0.49 CAD
- from $0.49 CAD
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Zubat - 108/123 - Mysterious Treasures
Card Type: Psychic HP: 50 Internship: Basic Attack 1: Supersonic- Flip a coin. If heads, the Defending Pokémon is now Confused. Attack 2: Bite Weakness: Psychic (+10) / Resistance: Fighting (-20) / Retreat Cost: Colorless- from $0.49 CAD
- from $0.49 CAD
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Baby's Search - 109/123 - Mysterious Treasures
Card Type: Trainer Internship: Supporter Rules: You can play only one Supporter card each turn. When you play this card, put it next to your Active Pokémon. When your turn ends, discard this card. Choose a card from your hand and put it on...- from $0.75 CAD
- from $0.75 CAD
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Dusk Ball - 110/123 - Mysterious Treasures
Card Type: Trainer Stage: Item Rules: Look at the 7 cards from the bottom of your deck. Choose 1 Pokémon you find there, show it to your opponent, and put it into your hand. Put the remaining cards back on top of your deck....- from $0.49 CAD
- from $0.49 CAD
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Fossil Excavator - 111/123 - Mysterious Treasures
Card Type: Trainer Internship: Supporter Rules: You can play only one Supporter card each turn. When you play this card, put it next to your Active Pokémon. When your turn ends, discard this card., Search your deck or discard pile for a Trainer card...- from $0.75 CAD
- from $0.75 CAD
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Team Galactic's Wager - 115/123 - Mysterious Treasures
Card Type: Trainer Internship: Supporter Rules: You can play only one Supporter card each turn. When you play this card, put it next to your Active Pokémon. When your turn ends, discard this card., Each player shuffles his or her hand into his or...- from $0.75 CAD
- from $0.75 CAD
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Armor Fossil - 116/123 - Mysterious Treasures
Card Type: Trainer Stage: Item Rules: Play Armor Fossil as if it were a Colorless Basic Pokémon. (Armor Fossil counts as a Trainer card as well, but if Armor Fossil is Knocked Out, this counts as a Knocked Out Pokémon.) Armor Fossil can't be...- from $0.49 CAD
- from $0.49 CAD
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Skull Fossil - 117/123 - Mysterious Treasures
Card Type: Trainer Stage: Item Rules: Play Skull Fossil as if it were a Colorless Basic Pokémon. (Skull Fossil counts as a Trainer card as well, but if Skull Fossil is Knocked Out, this counts as a Knocked Out Pokémon.) Skull Fossil can't be...- from $0.49 CAD
- from $0.49 CAD
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Vulpix - 107/123 - Mysterious Treasures
Card Type: Fire HP: 60 Internship: Basic Attack 1: Fire Soul- Does 10 damage to 1 of your opponent's Benched Pokémon. (Don't apply Weakness and Resistance for Benched Pokémon.) Weakness: Water (+10) / Resistance: Ø / Retreat Cost: Colorless- from $0.75 CAD
- from $0.75 CAD
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Lake Boundary - 112/123 - Mysterious Treasures
Card Type: Trainer Stage: Stadium Rules: This card stays in play when you play it. Discard this card if another Stadium card comes into play. If another card with the same name is in play, you can't play this card., Apply Weakness for each...- from $0.75 CAD
- from $0.75 CAD
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Night Maintenance - 113/123 - Mysterious Treasures
Card Type: Trainer Stage: Item Rules: Search your discard pile for up to 3 in any combination of Pokémon and basic Energy cards. Show them to your opponent and shuffle them into your deck.- from $1.49 CAD
- from $1.49 CAD
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Quick Ball - 114/123 - Mysterious Treasures
Card Type: Trainer Stage: Item Rules: Reveal cards from your deck until you reveal a Pokémon. Show that Pokémon to your opponent and put it into your hand. Shuffle the other revealed cards back into your deck. (If you don't reveal a Pokémon, shuffle...- from $0.75 CAD
- from $0.75 CAD
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Multi Energy - 118/123 - Mysterious Treasures
Card Type: Energy Stage: Special Rules: Attach Multi Energy to 1 of your Pokémon. While in play, Multi Energy provides every type of Energy but provides only 1 Energy at a time. (Has no effect other than providing Energy.) Multi Energy provides Colorless Energy...- from $0.99 CAD
- from $0.99 CAD
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Darkness Energy - 119/123 - Mysterious Treasures
Card Type: Energy Stage: Special Rules: If the Pokémon Darkness Energy is attached to attacks, the attack does 10 more damage to the Active Pokémon (before applying Weakness and Resistance). Ignore this effect if the Pokémon that Darkness Energy is attached to isn't Darkness....- from $0.99 CAD
- from $0.99 CAD
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